League Of Legends Stuck At 33 For Mac
Yep. 000000.000 0.0000kb 0.0000kb added ALWAYS Logging started at 2014-08-27T09:02:08.000
000000.000 0.0000kb 0.0000kb added ALWAYS Global logging level set to OKAY
000000.075 0.0000kb 0.0000kb added OKAY void Riot::Client::PatcherRenderModule::ClientInit(CefRefPtr<CefProcessMessage>: Executing client init
000000.084 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000000.087 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event BypassCode with JSON: {'detail' : {'bypass': {'code':'ThereIsNoUrfLevel'}}}
000000.088 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event ServerStatus with JSON: {'detail' : {'server': {'status': 2}}}
000000.088 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event HttpResponse with JSON: {'detail' : {'httpResponse': {'id': 2, 'status': 1, 'response': {'status':false,'serverStatus':1,'news':[{'title':'OGN Regional Qualifier Survival Guide','url':'http://euw.leagueoflegends.com/node/21168','date':'08.26.2014'},{'title':'Patch 4.15 notes','url':'http://euw.leagueoflegends.com/node/21202','date':'08.26.2014'},{'title':'Azir, the Emperor of the Sands, Revealed','url':'http://euw.leagueoflegends.com/node/21178','date':'08.26.2014'},{'title':'Its time for a Sugar Rush!','url':'http://euw.leagueoflegends.com/node/21140','date':'08.26.2014'},{'title':'End of Season Rewards and the new Master Tier','url':'http://euw.leagueoflegends.com/node/21110','date':'08.25.2014'}],'community':[{'title':'Music Video: Get Jinxed','promoText':'The dreams of Jinx come alive in a hexplosive sequence packed with bombs and bullets and her unique take on fun.','imageUrl':'http://euw.leagueoflegends.com/sites/default/files/upload/promotions/jinxmusic-rotator_1.jpg','thumbUrl':'http://euw.leagueoflegends.com/sites/default/files/imagecache/promo_thumb/jinxmusic-rotator_1.jpg','linkUrl':'http://euw.leagueoflegends.com/en/news/champions-skins/creative-spotlight/league-legends-music-get-jinxed'},{'title':'2014 World Championship heads to South Korea','promoText':'The 2014 World Championship will be held in South Korea. With a deep esports heritage, this is an ideal location to follow up the largest esports event to date.','imageUrl':'http://euw.leagueoflegends.com/sites/default/files/upload/promotions/wc-rotator.jpg','thumbUrl':'http://euw.leagueoflegends.com/sites/default/files/imagecache/promo_thumb/wc-rotator.jpg','linkUrl':'http://euw.leagueoflegends.com/en/news/esports/esports-event/2014-world-championship-heads-south-korea'},{'title':'A Twist of Fate','promoText':'Check out the latest League of Legends Cinematic.','imageUrl':'http://euw.leagueoflegends.com/sites/default/files/upload/promotions/twistoffate-rotator.jpg','thumbUrl':'http://euw.leagueoflegends.com/sites/default/files/imagecache/promo_thumb/twistoffate-rotator.jpg','linkUrl':'http://euw.leagueoflegends.com/en/news/community/community/league-legends-cinematic-twist-fate'}]}}}}
000000.601 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
Download skype free for mac. 000000.648 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event HttpResponse with JSON: {'detail' : {'httpResponse': {'id': 2, 'status': 1, 'response': {'status':false,'serverStatus':1,'news':[{'title':'OGN Regional Qualifier Survival Guide','url':'http://euw.leagueoflegends.com/node/21168','date':'08.26.2014'},{'title':'Patch 4.15 notes','url':'http://euw.leagueoflegends.com/node/21202','date':'08.26.2014'},{'title':'Azir, the Emperor of the Sands, Revealed','url':'http://euw.leagueoflegends.com/node/21178','date':'08.26.2014'},{'title':'Its time for a Sugar Rush!','url':'http://euw.leagueoflegends.com/node/21140','date':'08.26.2014'},{'title':'End of Season Rewards and the new Master Tier','url':'http://euw.leagueoflegends.com/node/21110','date':'08.25.2014'}],'community':[{'title':'Music Video: Get Jinxed','promoText':'The dreams of Jinx come alive in a hexplosive sequence packed with bombs and bullets and her unique take on fun.','imageUrl':'http://euw.leagueoflegends.com/sites/default/files/upload/promotions/jinxmusic-rotator_1.jpg','thumbUrl':'http://euw.leagueoflegends.com/sites/default/files/imagecache/promo_thumb/jinxmusic-rotator_1.jpg','linkUrl':'http://euw.leagueoflegends.com/en/news/champions-skins/creative-spotlight/league-legends-music-get-jinxed'},{'title':'2014 World Championship heads to South Korea','promoText':'The 2014 World Championship will be held in South Korea. With a deep esports heritage, this is an ideal location to follow up the largest esports event to date.','imageUrl':'http://euw.leagueoflegends.com/sites/default/files/upload/promotions/wc-rotator.jpg','thumbUrl':'http://euw.leagueoflegends.com/sites/default/files/imagecache/promo_thumb/wc-rotator.jpg','linkUrl':'http://euw.leagueoflegends.com/en/news/esports/esports-event/2014-world-championship-heads-south-korea'},{'title':'A Twist of Fate','promoText':'Check out the latest League of Legends Cinematic.','imageUrl':'http://euw.leagueoflegends.com/sites/default/files/upload/promotions/twistoffate-rotator.jpg','thumbUrl':'http://euw.leagueoflegends.com/sites/default/files/imagecache/promo_thumb/twistoffate-rotator.jpg','linkUrl':'http://euw.leagueoflegends.com/en/news/community/community/league-legends-cinematic-twist-fate'}]}}}}
000000.648 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event BypassCode with JSON: {'detail' : {'bypass': {'code':'ThereIsNoUrfLevel'}}}
000000.649 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event ServerStatus with JSON: {'detail' : {'server': {'status': 2}}}
000000.701 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event SaveLogs with JSON: {'detail' : {'savelogs': {'enabled':false}}}
000000.701 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event SaveLogs with JSON: {'detail' : {'savelogs': {'status':'Saving logs is disabled while patching.'}}}
000000.711 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextReleased(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Unregistering JavaScript binding manager with Cef context.
000000.714 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000000.838 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event DisplayError with JSON: {'detail' : {'error': { 'title': 'Update Failed', 'message': 'Unspecified error occurred. Please check the logs for more information.'}}}
000000.839 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event SaveLogs with JSON: {'detail' : {'savelogs': {'enabled':true}}}
000000.839 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event SaveLogs with JSON: {'detail' : {'savelogs': {'status':'}}}
000000.839 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event DisplayError with JSON: {'detail' : {'error': { 'title': 'Update Failed', 'message': 'Unspecified error occurred. Please check the logs for more information.'}}}
000001.077 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.084 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.088 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.092 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.097 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.125 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextReleased(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Unregistering JavaScript binding manager with Cef context.
000001.128 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.129 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextReleased(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Unregistering JavaScript binding manager with Cef context.
000001.133 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.134 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextReleased(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Unregistering JavaScript binding manager with Cef context.
000001.136 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.137 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextReleased(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Unregistering JavaScript binding manager with Cef context.
000001.139 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000001.158 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextReleased(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Unregistering JavaScript binding manager with Cef context.
000001.160 0.0000kb 0.0000kb added OKAY virtual void Riot::Client::RenderProcess::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, CefRefPtr<CefV8Context>: Registering JavaScript binding manager with Cef context.
000016.123 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event ServerStatus with JSON: {'detail' : {'server': {'status': 2}}}
000030.734 0.0000kb 0.0000kb added OKAY virtual CefRefPtr<CefV8Value> Riot::Client::RenderProcess::ExecuteJavaScript(const std::string &, const std::string &, bool) const: Sending event ServerStatus with JSON: {'detail' : {'server': {'status': 2}}}
Last night I was playing league of legends on my macbook air fine and i've woken up today to play and my LoL is frozen on the League of Legends Logo (User Kernel) and the rainbow wheel just keeps spinning and spinning forever and it's just frozen and I don't know why because it was working fine last night. .Culture. This is the place to report bugs that you find within League of Legends. Something that occurs within the Client, patching related issues, or anything that involves gameplay (stuns not working, unintended interactions between abilities, vision issues, etc.) should be posted here!
We have a detailed guide to configuring your Firewalls to work properly with League of Legends:
- http://support.leagueoflegends.com/e..gue-of-legends
However, even when properly configured, the disabled modes or exceptions lists often do not function properly for 3rd party firewalls. It would be much quicker to temporarily uninstall your firewalls from your computer. This would allow me to quickly rule them out as a potential cause of the problem so I can get you back into the game faster.
If you're uncomfortable uninstalling your anti-virus and firewalls, I recommend replacing your current software with Avast, which is free for home use. It even has a disabled/gaming mode for getting the most out of your system while playing League of Legends.
- http://www.avast.com/index
If the problem persists or you need further help with my instructions, please don't hesitate to contact me. When you do, providing this information to me will allow me to help get you back into the Fields of Justice as quickly as possible. (Make sure to provide this information even if you have already done so. We need to get information that is as up to date as possible):
1) A Process List: http://support.leagueoflegends.com/e..a-process-list
2) Network Analysis: http://support.leagueoflegends.com/e..twork-analysis
3) NetworkInfo Log: http://support.leagueoflegends.com/e..etworkinfo-log
Warmest Regards,
jeProx - Stalking prey again.
Riot Games Player Support Specialist